
I quit making music.
Then I built the reason to come back.
The Story
Between 2016 and 2021, I was a beatmaker trying to make it on YouTube and BeatStars, uploading type beats and hoping one would land. Five years in, splitting nights between FL Studio and a screen full of code — close to 200 beats made, 115 of them put out chasing sales. The result? Just about zero.
The routine was brutal. One beat a day, every day, just to keep a shot at a single sale. Then an hour every morning before work: exporting the video, designing a thumbnail, writing a title, digging for tags, second-guessing the whole thing. And the worst part — never really knowing if I was even chasing the right niche. I was grinding hard and flying blind.
So I burned out. Not in some dramatic way. Just quietly. The uploads stopped. The day job took over. The music got put "on pause" — which, let's be honest, usually means done. Years of beats left sitting on a hard drive, unheard.
Early 2025, the itch came back. But not like last time. Not torching my best hours on editing and SEO instead of actually making beats.
That's when the idea took shape. What if the boring half of the job — the videos, the tags, the niche guessing — just handled itself? I code, so I built it. I had never done anything quite like this before, and I learned a ton along the way. But once it actually worked for me, the question was obvious: why keep it to myself?
That's TypeFlick — automated YouTube videos and niche research for beatmakers, so your time goes into the beats, not the busywork.
The Founder

CutOff
Beatmaker and the developer behind TypeFlick. He's been living and breathing hip-hop since he was 11.
He started producing around 2016, when his friends began rapping and he couldn't sit it out — a hardcore rap fan who had to be part of the movement. Mostly trap, shaped by the 808 Mafia / TM88 sound, Mike Dean, and producers like Turbo and Wheezy behind Gunna and Young Thug. Over those years he made close to 200 beats and put 115 of them out chasing sales — for just about nothing. He stepped away around 2021.
He's the one who built the tool you're using now. When he's not in FL Studio or the codebase, you'll probably find him in a League of Legends game.
Where I'm At
TypeFlick just launched. I'm not going to hit you with inflated numbers or fake reviews — right now I'm fixing bugs, tuning the engine, and listening to the first users. If you get in early, you're not just using TypeFlick, you're helping shape it.
